Proper use of "Tags"

Is this worth a sticky?


  • Total voters
    2
  • Poll closed .

FRYMEN

Proficient
Jan 10, 2013
199
43
36
36
***I feel that this is a great topic to be listed as a sticky, please advise.***

Good Day Gentlemen,

Now that the File Share application is up and running (properly), we as gamers should be as efficient as possible in making our custom map variants and game types easily accessible. One great tool we should all start using is the “Tag” function. Looking up ones’ GamerTag is good, but by also tagging your custom maps/gametypes, you make the process much easier. An interested map/gametype tester can search your customs by the Tag, and use your gamertag as a “checkpoint”, ensuring that it is the correct map/gametype.
Check it out. You will soon understand.

That is all. Over and out.

--FRY
 

Berb

Master
Dec 30, 2012
1,175
214
316
29
The tag system will never function if implemented in-game. The tagging for H3 content via b.net worked quite well at giving results.