Hey guys, I'm working on a Vortex remake, fully playable in alpha testing and fleshing out aesthetics. I'm having this lighting issue that is drive me nuts. It doesn't matter if I turn light bake on or off, I get this all over the map
It's like, WRECKING it!! All the pieces are the same color, material, metallic. It actually looks GREAT just the way it is when I load up the map, but after light baking I hate, Hate HATE what happens! Been all over the net this morning trying to problem solve it, so anything you can reference me to would be appreciated.