- Minimum Players
- 2
- Maximum Players
- 8
- Forge Canvas
- Forge World (Reach)
- Supported Core Gametypes
-
- Slayer
Welcome to Nature Delta
Before we get into the map, this map comes paired with a bonus Racetrack called Instinct which you can read more about on Halotracks here! Both maps are in the download link and on my fileshare (GT is Ultimalocked).
In a Silent Way...
Nature Delta is a fun small vertical FFA/1v1 map with three floors built on the top of the pillar that uses a lot of the natural terrain and has very pretty aesthetics. It's actually a complete redo of a map I made during the original Reach days that wasn't well-built but I felt had a lot of potential for good matches so I wanted to make it into a map that can truly showcase what I can really do in Forge all these years later.
For the best experience I would recommend some form of AR+Pistol Start FFA such as Hardcore Auto FFA* as that's what this map is balanced around, though any FFA Slayer gametype will work fine.
*Can be found on my File Share.
Power Weapons:
Grenade Launcher x1
Shotgun x1
Semi-Power Weapons:
Needler x1
Other Weapons:
DMR x3
Plasma Rifle x5
Plasma Grenade x2
I have made some Quick Notes that give short details of weapon placements, weapon respawn times, ammo count, and player spawns. You can share these with friends if they want to quickly know more about the map before playing it.
I hope you all enjoy my map, and feel free to invite me to play it (I can be found in the HaloCustoms Discord Server). Also if you have any feedback, please feel free to tell me though I don't plan on updating this map again anytime soon unless necessary.
This isn't like an MLG map so it isn't meant to be the most competitive but rather more open/casual. Just had a decent map I made when I was a kid and wanted to freshen it up for the modern age -Ultima*
Before we get into the map, this map comes paired with a bonus Racetrack called Instinct which you can read more about on Halotracks here! Both maps are in the download link and on my fileshare (GT is Ultimalocked).
In a Silent Way...
Nature Delta is a fun small vertical FFA/1v1 map with three floors built on the top of the pillar that uses a lot of the natural terrain and has very pretty aesthetics. It's actually a complete redo of a map I made during the original Reach days that wasn't well-built but I felt had a lot of potential for good matches so I wanted to make it into a map that can truly showcase what I can really do in Forge all these years later.
For the best experience I would recommend some form of AR+Pistol Start FFA such as Hardcore Auto FFA* as that's what this map is balanced around, though any FFA Slayer gametype will work fine.
*Can be found on my File Share.
Power Weapons:
Grenade Launcher x1
Shotgun x1
Semi-Power Weapons:
Needler x1
Other Weapons:
DMR x3
Plasma Rifle x5
Plasma Grenade x2
I have made some Quick Notes that give short details of weapon placements, weapon respawn times, ammo count, and player spawns. You can share these with friends if they want to quickly know more about the map before playing it.
I hope you all enjoy my map, and feel free to invite me to play it (I can be found in the HaloCustoms Discord Server). Also if you have any feedback, please feel free to tell me though I don't plan on updating this map again anytime soon unless necessary.
This isn't like an MLG map so it isn't meant to be the most competitive but rather more open/casual. Just had a decent map I made when I was a kid and wanted to freshen it up for the modern age -Ultima*