What is it?
Forged Ops is new style of forge maps I am developing. These maps are set up like a set of Spartan Ops missions - 5 missions with a common setting and goal. The narrative is set up by the description of each map and players fill the gap by playing the actual levels.
The first Forged Ops mission takes place on the UNSC ship 'Heaven's Gate' as it is ambushed by a cloaked Covenant cruiser. The ship's crew are forced to defend themselves from oncoming Banshee's that attempt to board their craft. The following 4 missions detail the crew's fight against the boarders and their eventual escape.
As mentioned, each mission will have a goal of some sort and this is communicated through multiplayer gametypes such as CTF and Dominion. For example, CTF would represent a 'get to this waypoint to escape' kind of mission, whereas Dominion is sort of 'defend this station as long as possible' as the crew make their escape.
I was wanting to gauge interest, take suggestions and help and also gather play testers if anyone is willing. The maps themselves are done, but I need to tweak the gametypes and spawning. If you can assist, or are interested in the project in any way, please sound off below.
Previews coming soon
Forged Ops is new style of forge maps I am developing. These maps are set up like a set of Spartan Ops missions - 5 missions with a common setting and goal. The narrative is set up by the description of each map and players fill the gap by playing the actual levels.
The first Forged Ops mission takes place on the UNSC ship 'Heaven's Gate' as it is ambushed by a cloaked Covenant cruiser. The ship's crew are forced to defend themselves from oncoming Banshee's that attempt to board their craft. The following 4 missions detail the crew's fight against the boarders and their eventual escape.
As mentioned, each mission will have a goal of some sort and this is communicated through multiplayer gametypes such as CTF and Dominion. For example, CTF would represent a 'get to this waypoint to escape' kind of mission, whereas Dominion is sort of 'defend this station as long as possible' as the crew make their escape.
I was wanting to gauge interest, take suggestions and help and also gather play testers if anyone is willing. The maps themselves are done, but I need to tweak the gametypes and spawning. If you can assist, or are interested in the project in any way, please sound off below.
Previews coming soon