Now I know there's probably been about ten bajillion of these threads but I thought it'd be a good idea just to share some of my thoughts as well as yours for what you would like to see in Halo 5.Now this can range from Campaign to Forge , Spartan Ops to Matchmaking.
I'd also like to state that you keep it clean and try to refrain from being aggressive ^.^.
So to get the ball moving I'd like to see some of the things in this video implemented in Halo 5.Now I'm not a heavy forger but I know quite a few who would like to see some of these things implemented and it would turn Custom games into something more amazing than what it already is.
Another thing I'd love to see is the return of 4 gametypes ;
1)Neutral bomb - I love this game type , I've had fun memories of having one of my friends and myself doing a crazy run into the enemy base and scoring a point.
2)Invasion - Invasion was basically the only gametype I played in Reach and I understand that for canon reasons , this would be unplayable in Halo 5 ( also the name would have to be changed ).Now I understand that Dominion plays on this concept and it does so quite well , but it just doesn't have that Invasion feel that I know and love so it'd be great to see it return.
3)Big Team Heavies - Now due to certain aspects of Halo 4's MP structure I understand this wouldn't work but back in Halo 3 I had some of my best MP games playing BTB Heavies.Also there would have to be set loadouts so that the gametype would feel more balanced as well as set Ordnance drops to allow for a better experience while playing.I'd love to see this classic return.
4)1 Flag - I honestly have no idea why this was removed from Halo 4 but I know some forgers who'd love to make some forged maps that would play amazing with the 1 flag gametype. Although I'm not a fan of this gametype , it'd be nice to see it make a return.
Now I'm just naming some of these things of the top of my head , but I'm curious to see what you guys could come up with.
I'd also like to state that you keep it clean and try to refrain from being aggressive ^.^.
So to get the ball moving I'd like to see some of the things in this video implemented in Halo 5.Now I'm not a heavy forger but I know quite a few who would like to see some of these things implemented and it would turn Custom games into something more amazing than what it already is.
Another thing I'd love to see is the return of 4 gametypes ;
1)Neutral bomb - I love this game type , I've had fun memories of having one of my friends and myself doing a crazy run into the enemy base and scoring a point.
2)Invasion - Invasion was basically the only gametype I played in Reach and I understand that for canon reasons , this would be unplayable in Halo 5 ( also the name would have to be changed ).Now I understand that Dominion plays on this concept and it does so quite well , but it just doesn't have that Invasion feel that I know and love so it'd be great to see it return.
3)Big Team Heavies - Now due to certain aspects of Halo 4's MP structure I understand this wouldn't work but back in Halo 3 I had some of my best MP games playing BTB Heavies.Also there would have to be set loadouts so that the gametype would feel more balanced as well as set Ordnance drops to allow for a better experience while playing.I'd love to see this classic return.
4)1 Flag - I honestly have no idea why this was removed from Halo 4 but I know some forgers who'd love to make some forged maps that would play amazing with the 1 flag gametype. Although I'm not a fan of this gametype , it'd be nice to see it make a return.
Now I'm just naming some of these things of the top of my head , but I'm curious to see what you guys could come up with.