What's this? A new Halo Bulletin? So it seems. There's lots of juicy info about the upcoming weapon tuning update in this one, which you can check out in full detail over on Halo Waypoint.
For those of us who like nice bite-sized snippets, here's the highlights:
- Several members of the 343i team will be participating in an Xbox LIVE Community Playdate on June 3rd from 5-7pm PDT to kick off the release of the multiplayer weapon tuning update. More info will be available later this week on Waypoint.
- BR damage increased to 4-shot-kill capability. Rate of fire and red-reticule range (where autoaim kicks in) slightly decreased. Two bursts + melee will now kill.
- Carbine is now 7-shot-kill. Accuracy increased (via a reduction in bullet spread) and red-reticule range decreased.
- DMR red-reticule range slightly decreased.
- LR zoomed rate of fire increased. Un-zoomed RoF slightly decreased. Red-reticule range increased to match updated DMR's.
- For all automatic primaries: damage increased (all weapons kill in 3 fewer projectiles), auto-aim angle reduced, and bullet spread decreased.
- SAW damage increased to maintain double the damage-per-second of the AR.
- Magnum damage slightly increased, still kills in 6 rounds.
- Mantis and Warthog chaingun damage increased.
Matchmaking playlist updates:
- The Slayer Pro mode in BTB and Infinity Slayer will now have an AR loadout.
- CSR Matching Duration increased for all modes (basically the game will look longer for teammates and opponents at your CSR level).
- Majestic DLC will return, replacing the Community Forge Island playlist.
- CTF overtime increased to 2 minutes, and big-party matching turned on.
- KoTH hill timer increased to 50 from 25, and score-to-win increased to 250.
- All multiplayer maps updated - new spawns, ordnance locations, vehicles, forge objects. More details in the Bulletin.