Ruiner (version 1.0) - An asymmetrical environment pulling inspiration from Halo 3's Ghost Town
Background: The origins of this map date back to the golden days of forge in Halo: Reach. A fellow forger by the name of Erupt and I teamed up to create an asymmetrical Ghost Town-inspired map. This map, entitled Roundtown, had some cool qualities but never really got anywhere. Fast-forward to mid-March and I was looking for ideas for a new map. I decided to revisit this concept as a means of doing something fresh. As a primarily infantry-based 4v4 map, Ruiner is quite a departure...
Read more about this map...
Background: The origins of this map date back to the golden days of forge in Halo: Reach. A fellow forger by the name of Erupt and I teamed up to create an asymmetrical Ghost Town-inspired map. This map, entitled Roundtown, had some cool qualities but never really got anywhere. Fast-forward to mid-March and I was looking for ideas for a new map. I decided to revisit this concept as a means of doing something fresh. As a primarily infantry-based 4v4 map, Ruiner is quite a departure...
Read more about this map...