Hey Everybody.
So, I had this crazy idea last night, and I put some work into conceptualizing it over the last few hours. Now, I'm trying to get as many people to see it as possible, so I know if there's any interest for it. It's called Halo Community Matchmaking.
Here's the skinny: Players get online and act as hosts for the various "Playlists" that are set up. These hosts will set up a custom game lobby, and simply rotate a set of gametypes and maps, very much like a Matchmaking playlist. They will flush out the players at the end of each game, and accept new ones for the next one. It requires a little bit of busywork on the end of the host, but fiddling around for 30 seconds to start up a new gametype/map every 15 minutes for 3-4 hours isn't that bad if you think about it. Especially if the hosts don't have much to do other than kill some time.
To join these matches, people would add various Silver accounts that were all tied to each "Playlist". Each of these tags would have a bunch of players added, but also guaranteed to have every host there as well.
Here is a google doc spreadsheet that players would use to see what Playlists are active, and what hosts are available.
Hosts would have access to this doc and be able to update what they were doing in real-time. Users would easily be able to see what games are running, and be able to join with relative ease.
I also set up a twitter account that would serve as an update outside of the doc itself.
I think this idea really has some merit. If enough people got involved, the community would have a hub to regularly play some of the missing parts of Halo 4, such as BTB Objective, or even the MLG or Unity settings. The great part is, it'd all be run by and for the players.
It's a little wonky, I'll admit, but with the right people hosting, I think this could really be something cool.
So what do you all think?
So, I had this crazy idea last night, and I put some work into conceptualizing it over the last few hours. Now, I'm trying to get as many people to see it as possible, so I know if there's any interest for it. It's called Halo Community Matchmaking.
Here's the skinny: Players get online and act as hosts for the various "Playlists" that are set up. These hosts will set up a custom game lobby, and simply rotate a set of gametypes and maps, very much like a Matchmaking playlist. They will flush out the players at the end of each game, and accept new ones for the next one. It requires a little bit of busywork on the end of the host, but fiddling around for 30 seconds to start up a new gametype/map every 15 minutes for 3-4 hours isn't that bad if you think about it. Especially if the hosts don't have much to do other than kill some time.
To join these matches, people would add various Silver accounts that were all tied to each "Playlist". Each of these tags would have a bunch of players added, but also guaranteed to have every host there as well.
Here is a google doc spreadsheet that players would use to see what Playlists are active, and what hosts are available.
Hosts would have access to this doc and be able to update what they were doing in real-time. Users would easily be able to see what games are running, and be able to join with relative ease.
I also set up a twitter account that would serve as an update outside of the doc itself.
I think this idea really has some merit. If enough people got involved, the community would have a hub to regularly play some of the missing parts of Halo 4, such as BTB Objective, or even the MLG or Unity settings. The great part is, it'd all be run by and for the players.
It's a little wonky, I'll admit, but with the right people hosting, I think this could really be something cool.
So what do you all think?