Minor update. Since this only applies to SvE variants, Frontlines Insurrection remains at version 4.0. Warden's Overcharge radius has been increased Wardens now generate a plasma grenade for everyone in their radius upon activating Overcharge Zealots can pick up the bomb When "anti-tryhard" is enabled, Elites are prevented from picking up Human weapons Fixed incorrect traits for the Tx variant Fixed "Test Mode" being active by default for the Tx variant
Minor update. Since this only applies to SvE variants, Frontlines Insurrection remains at version 4.0 Fixed a bug where Elite Ultras would get a drop shield after their Berserk ends Elite Ultras who end up without a weapon after Berserk ends are now given a plasma repeater
Minor balancing update. Since this only applies to SvE variants, Frontlines Insurrection remains at version 4.0 Elite Ultras no longer have a Drop Shield, as it was found to be far too effective in conjuction with the Berserk ability. This also fixes a bug where armor abilities can unintentionally spawn every tick, leading to a map overload.
FEATURES SINCE 3.0 New class system, each class has a unique special ability outside of their armor ability Elite players will now take control of campaign variants of elites with (mostly) accurate colors Dynamic kill boundaries which prevent spawn killing Assault final phase, which has players destroy the final objective instead of capturing it Changed default loadouts to pair better with new special abilities Ability to set multiple spawn points per frontline "Anti-tryhard" option, to limit proliferation of precision weapons 330x scale version Update for Anvil Editor 1.1 BUG FIXES SINCE 3.0 The primary respawn should now consistently be the closest to the frontline Elites will no longer capture for Spartans if "Capture Time Scaling" is disabled Elites will actually have "Capture Time Scaling" disabled if the option is set to disabled (oops) Note that Frontlines Civil War (Elites vs Elites) has been temporarily deprecated.
Spartans vs Spartans and Elites vs Elites variants of the mode Frontlines Insurrection pits the UNSC against Insurrectionists Frontlines Civil War sees the Swords of Sanghelios and Jul 'Mdama's Covenant battle it out Dynamic spawning system, which allows defenders to respawn on the frontline unless there are enemies close to the point Ability to toggle the capture time scaling based on the number of players in the point
Now supports all labels from Weesee's Anvil Editor, except for bro_spawn_loc
bro_spawn_loc