Map Spotlight

Map Mystic

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Mystic is an asymmetrical, interior map forged within the deep reaches of Parallax. Sgt x Slaphead has graced us once again with this classic design originally seen in [REDACTED] under the name Cryptic. Similar to its counterpart, a series of arches defines the focal corridor of Mystic. Keep in mind that maintaining control of this line of sight is crucial as it not only runs through the entire map, but it also acts as the hub for several interconnecting rooms. In the case that you are forced from the upper level, Mystic features both a teleporter and lift that offer players a dangerous, albeit rewarding, method of quickly regaining top control. I would recommend grabbing three friends for some steamy doubles matches on this classic design...

Map Map Spotlight - Lithe

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In the Shire calender, Lithe is a Midsummer event occurring between the sixth and seventh months of the year. Lithe was a time of great feasting and merriment among the Hobbit culture. Throughout the holiday, the Free Fair was held on the White Downs, where Hobbits gathered to celebrate and to buy and sell goods. Every seven years at the Free Fair during Lithe, an election was... wait, wrong Lithe.


Lithe is an asymmetrical, room-based design that ironically has little relevance to its LotR counterpart. TheElderAcorn rectifies this... discrepancy with a solid 1v1 experience, thrusting players into an intuitive layout that promotes map knowledge and punishes predictable movement. One thing to keep in mind with room-based design is that engagements should...

Map Map Spotlight - Jurassic

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Once upon this same Earth, beneath this same sun, long before you, before the ape and the elephant, there were dinosaurs. Some had flat teeth, and ate the leaves of trees while others had sharp teeth for eating meat, and they preyed upon the leaf-eaters. The two lived in harmony, but then everything changed when the fire nation attacked. Since then, the dinosaurs were thought to have been long since extinct... until now that is!​


eh, close enough.
Jurassic is a cool little double-wide track set in the land before time, where dinosaurs thrived and concrete roads were without a doubt a thing. Ducain has done a fine job not...

Map Map Spotlight - Athelon

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Some of you may remember that a fair few maps made their way on to the front page back in the days of Halo 4. As it as now been a few months since the release of The Master Chief Collection, it is about time that we kick off another series of map spotlights that will span across all categories and possibly not just remain exclusive to Halo 2 Anniversary. Front page map features are now going to be occurring more frequently than they had in Halo 4 and on a regular basis. As I am a biased fan of Core map design I thought what better way to start this show than with Athelon designed by WARHOLIC.


This symmetrical 4v4 map stands out as an excellent arena to settle those intense CTF and Ricochet games. Despite giving the initial impression of having a fairly straightforward layout, Athelon is packed with all the necessary elements for a great competitive experience. This is a map...
Map Noteworthy Maps #2 Silhouette
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Silhouette - Created by Debonair

At HaloCustoms we are fortunate to have a great community of map designers that continue to amaze us with their contributions to the huge list of maps that is always growing. We see so many maps from all categories that find new and exciting ways to push the boundaries of Forge. Debonair has achieved a very special map indeed with Silhouette, a small map set on the Ravine canvas.

Silhouette gives players the feeling of traversing through ruins with interesting geometry, plenty of jumps and beautiful archways. The map flows well due to the limited play-space in the upper levels encouraging players to use higher positions to traverse the map and rarely for camping. While the upper levels offer good lines of sight, players are very exposed when standing there so the lower levels are great for sneaking around and getting...

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