News Halo 5: Building an Epic Campaign

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Today, 343i released an article about crafting Halo 5's campaign. The article describes some of the new addition's to the game including its co-operative focus and its use of new rendering technology. The game will use dedicated servers and power afforded by the Xbox One to ensure a smooth online co-op experience while maintaining a framerate of 60FPS. The article houses two videos. One focuses on the narrative, cinematic side of the campaign while the other shows gameplay from a mission which takes place o the Elite homeworld: Sanghelios.


For the full article, head over to HaloWaypoint.
Cool Remember Reach
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Today marks a very special day on a Halo fan's calender, a day that will likely leave many of us feeling old. In case you wasn't already aware, today marks the 5th Anniversary of Halo: Reach.

Released on the 14th of September 2010, Halo: Reach was the second title in the series to follow characters other than the Master Chief as well as to offer as a prequel to the original Halo: Combat Evolved (Unless you read the book Fall of Reach, in which case you probably find the game's campaign to be blasphemy). SALTYSNAKEee is salty.

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The game's existence (regardless of what you think to how it fits in with the overall Halo lore) is quite symbolic and poetic as it signifies Bungie going full circle on their 10 year legacy with the original Halo trilogy before the passing of the torch to our new overlords at 343 Industries.

To give you a refresher on Halo: Reach's campaign it...

News HC Weekly Recap: September 8th

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Did you miss me? Cause I missed you! I'm back from my brief little holiday. Special thank you to Auburn for taking over in my steed. For those of you wondering, this is how I've spent the past week. You may have also noticed that we're also starting to segment more articles to help cover news as it's released, so expect to see more articles in this manner from now on. Anyhow enough with the boring details lets get on with this weeks recap.


Halo Waypoint made quite a few announcements, one of which was the Halo 5: Opening Cinematic trailer which if you haven't already checked it out then I'd advise you do so as it looks freaking amazing. On...

Cool Destiny: The Taken King Info

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Time To Get DENSE



Nightfall: Valus Ta'aurc (Rockets McDickface)
  • Epic - Heavily shielded and highly aggressive enemies appear in great numbers.
  • Nightfall - If all players die, your Fireteam is returned Orbit.
  • Arc Burn - Arc Damage from any source is greatly increased.
  • Brawler - Guardian melee damage is greatly increased.
  • Solar Burn - Solar Damage from any source is greatly increased.

Weekly Heroic: Tanniks the Scarred
  • Heroic - Enemies appear in greater numbers and are more aggressive.
  • Angry - Minions of the Darkness won't flinch, even after massive damage.
With only two weeks left until The Taken King expansion launches we are experiencing a deluge of information. I decided that there was too much to slip into the weekly recap...

Cool TMCC Infection Playlist Review

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So the long awaited Infection playlist finally made its way into matchmaking last Thursday. It's received quite the response thus far, considering the short amount of time it's been available.

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Auburn: Infection has been a principal feature in the Halo franchise since the release of Halo 3. However, the gametype roots back to Halo 2, where it was just a player-created variant known as "Zombie". While its rules were largely the same as Infection, players had to resort to honor rules as a method to "convert" infected players. The variant was popular nevertheless and was thus translated into what we know as Infection.

In a previous community update, 343i announced that the beloved gametype would makes its first appearance in Master Chief Collection's online multiplayer as a rotational playlist. Keep in mind that it will only be available...

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    Foggy/Misty Arena Use with "Gateway Assault" gametype. CGB/Xbox Compatible
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    Fully Black Sabre Duel Map
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    Push through the enemy team in warthogs to bomb their base.
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